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If you're willing to spend money on a dedicated server.
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If you're willing to spend money on a dedicated server.
http://www.maple-hosting.com./
But, IMO, you're going to need donators cause those prices are outrageous.
EDIT:: When you're not around, you should get your co-owner to host it... obviously you trust her if you make her co-owner. Or another alternative is to find someone willing to host your server that has 24/7 uptime.
But, IMO, you're going to need donators cause those prices are outrageous.
EDIT:: When you're not around, you should get your co-owner to host it... obviously you trust her if you make her co-owner. Or another alternative is to find someone willing to host your server that has 24/7 uptime.
Last edited by Stacey on Thu Aug 13, 2009 12:01 am; edited 1 time in total (Reason for editing : more stuff.)
Stacey- Posts : 21
Join date : 2009-08-09
Location : Canada
Re: If you're willing to spend money on a dedicated server.
How does someone else host My Server? I would Love it if someone's parents who didn't care would let them port mah ports to make it non hamachi
Re: If you're willing to spend money on a dedicated server.
Its the same way you host your server...
They don't forward your ports; they merely take your files and stuff;; (so your FurretMS is going to be rerouted)
I don;t know, I've only used OdinMS source (Java)... and like, I've temporary hosted one for a bit... but I believe its the same concept for C++
Except the only real problem with this is.. you probably want a coder or someone with database access (or someone who knows how to manipulate it) to host your server... because when you're patching through your new codes and such; its a real bitch when you're not hosting it. As well, IF you can host a server w/o lag and alot of people on, your hoster may have a less superior computer to you... so your players might experience lag... as well, if your hoster was, say for example Arthur, your players would also be frustrated because he lives in Middle East and I'm going to assume most of your players play in North America.. hence, lag is inevitable.
Like, its better if you don't want your players to complain about the hamachi; but in the long run, it quite a big nuisance.
They don't forward your ports; they merely take your files and stuff;; (so your FurretMS is going to be rerouted)
I don;t know, I've only used OdinMS source (Java)... and like, I've temporary hosted one for a bit... but I believe its the same concept for C++
Except the only real problem with this is.. you probably want a coder or someone with database access (or someone who knows how to manipulate it) to host your server... because when you're patching through your new codes and such; its a real bitch when you're not hosting it. As well, IF you can host a server w/o lag and alot of people on, your hoster may have a less superior computer to you... so your players might experience lag... as well, if your hoster was, say for example Arthur, your players would also be frustrated because he lives in Middle East and I'm going to assume most of your players play in North America.. hence, lag is inevitable.
Like, its better if you don't want your players to complain about the hamachi; but in the long run, it quite a big nuisance.
Last edited by Stacey on Thu Aug 13, 2009 11:53 am; edited 1 time in total (Reason for editing : more fail.)
Stacey- Posts : 21
Join date : 2009-08-09
Location : Canada
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